tl;dr: human-centered design, engineering, and making

Education 

MDes Master of Design / University of California, Berkeley / 2025-2026 

BASc Systems Design Engineering / University of Waterloo / 2019-2024 

Skills

Prototyping & Fabrication

SolidWorks · Fusion 360 · 3D printing · Laser cutting · CNC Milling · Wood shop · Electronics (sensor/actuator integration) · Microcontrollers (Arduino, ESP32) · Sewing

Human Factors & UX Research

Usability testing · Cognitive task analysis · Heuristic evaluations · User research · Human-machine interaction · Validation & verification testing · Regulatory compliance · MIL-STD 1472 · NUREG-0700 · Accessibility (WCAG 2.0)

UX Design

Figma · Adobe Suite · Journey mapping · Information architecture · Wireframing & prototyping · Interaction design · Visual hierarchy & layout · Design systems

Experience

Human Factors Engineering Associate / Tetra Tech

Jul. 2024 – Jul. 2025

- Conducted usability studies of nuclear systems to evaluate how well interfaces support operators’ sensory, cognitive, and physical needs; uncovered usability issues in control rooms and facilities; ensured designs met regulatory requirements.

- Synthesized regulatory and technical constraints into clear, human-centered design requirements for engineering teams.

Human Factors Engineering Intern / CMC Electronics

Jul. 2023 – Sept. 2023

- Investigated how pilots and operators adapt to evolving VTOL regulations (training, cognitive workload, interface usability).

- Identified key human-machine interaction challenges; translated them into design recommendations for cockpit systems.

Craftsmanship Engineering Intern / Tesla

Jan. 2023 – April 2023

- Optimized usability of hardware user interactions and controls for interior and exterior components.

- Managed vehicle design execution for programs including Cybertruck and Model Y programs by working cross-functionally with engineering, design studio, and dimensional teams.

Physical Product Design Intern / Leonardo Industrial Design

Jan. 2022 – April 2022

- Designed intuitive attachment systems and accessories for a modular furniture line.

- Concepted, sketched, and prototyped accessible magnetic product packaging for tremor-damping glove.

Solar Car Interiors Lead / University of Waterloo Midnight Sun 

Apr. 2020 – Oct. 2021

- Led concept design, prototyping, and user testing of steering wheel + hardware enclosure, vehicle control panel, and interior door components (armrests, handles, trim, etc) to ensure a comfortable, ergonomic passenger experience.

Assistive Device Design Intern / Plant3r

Aug. 2021 – Oct. 2021

- Led handle and trigger redesign of home farming assistive tool for people with mobility issues. Started a usability testing initiative, guiding the remote team to test with >15 participants.

UX Research Intern / Essential Accessibility

May 2021 – Aug. 2021

- Led user research, interviews, design/prototyping, and usability testing of new Design Evaluation platform released in 2022, where designers can assess their work for WCAG 2.0 accessibility compliance before development. 

UX Design Intern / Wind River

Sept. 2020 – Dec. 2020

- Designed and conducted usability testing of two dev-ops tools shipped as part of Wind River Studio in 2021 that enable teams to run automated pipelines, and run remote tests on PCBs.

Engineering Associate Intern / AceAge

Jan. 2020 – April. 2020

- Sourced, tested, and implemented lubricants and bearing for cam mechanism, decreasing wear by 90%

- Managed international product shipments by driving timelines and coordinating multiple stakeholders