Designing human-centred interactions from cockpits to living rooms. I work hands-on with physical × digital experiences.

LEVEL ACCESS • DIGITAL ACCESSIBILITY
Design Evaluations
Product Design Intern · 05.2021-08.2021
Analyzes digital designs for WCAG accessibility issues before they're built into code. Delivers annotated findings in-platform so design teams can prioritize and fix barriers early.

Medium-fidelity concept prototype · 2021
Led 30 generative interviews across experience levels and organizational contexts.
Built and tested three concept directions; validated in-context evaluation as the strongest product fit.
Presented research and product strategy to C-suite, securing buy-in for net-new product line shipped in 2022.
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WIND RIVER • DEV-OPS
Wind River Studio
UX Design Intern · 09.2020-12.2020
A cloud platform where teams build, test, and deploy software for embedded systems (i.e. aerospace). It bundles build tools, automated testing, remote access to physical hardware, etc so distributed teams can work on VxWorks/Linux projects all in one place.

Wind River Studio · 2026
Designed and conducted usability testing of two dev-ops tools (Pipeline Manager and Virtual Lab) shipped as part of Wind River Studio.
Created a design-to-engineering handoff documentation system for the team.



LEONARDO DESIGN • CONSULTANCY
Modular Furniture Configurator
Design Intern · 01.2022-04.2022
A system of tool-free modular furniture where table tops and legs can be swapped out and customization is intuitive and easy.

Information Architecture Map · 2022
Led end-to-end UX design: information architecture, wireframing, prototyping, usability testing, and final interface.
Translated a combinatorially complex product system into an intuitive mobile configuration flow.
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