Designing human-centred interactions from cockpits to living rooms. I work hands-on with physical × digital experiences.

PROJECT

WhereAble

Creative Technologist · 09.2023 - 04.2024

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Winner of Best Systems Design Engineering Capstone Project

A haptic belt for deaf and hard-of-hearing people that detects sound direction and alerts the wearer through vibration. Built with electronic textiles and iteratively tested across form factors and signalling strategies.

Electronic Textile Prototyping · 2024

Designed and prototyped the belt with microcontrollers, electronic textiles, and conductive thread.

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Usability tested across form factors and haptic strategies.

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Improved accuracy from 57% to 100% and reduced reaction time from 4.6 seconds to 0.15 seconds.

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PROJECT

Light Mode

Creative Technologist · 2025

An interactive lamp that detects different stands and responds with colour and motion, exploring how light can make hidden interactions tangible.

Lamp Shade Iterations · 2025

Built end-to-end: ESP32 firmware, Hall-effect and RFID sensing, digital LED control.

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Fabricated each stand using CNC milling, laser cutting, and 3D printing.

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Designed enclosure and diffuser shade in Fusion 360, iterating on form to invite handling.

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PROJECT

Nudge

Creative Technologist · 2025

An ambient computing furniture system that reminds you to bring your stuff. When you’re about to leave the house, Nudge responds with physical gestures and a warm glow.

Interior electronics · 2025

Built electronics and firmware (ESP32, PCA9685, ultrasonic sensor, NeoPixel LEDs).

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Integrated calendar and weather APIs with motor drivers to trigger context-aware physical responses.

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Design and fabrication, including CNC toolpath and hook rotation mechanisms

TESLA • AUTOMOTIVE

Craftsmanship Engineering (Model Y, Cybertruck)

Craftsmanship Engineering Intern · 01.2023-04.2023

Craftsmanship is the perception of quality a customer has about a product, derived through first-hand sensory experience.

Cybertruck cup holders · 2023

Worked across product, design studio, engineering, and manufacturing to set targets and resolve issues from concept through launch.

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Benchmarked competitor vehicles to define targets for panel gaps/flush, material feel.

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Validated targets in CAD and physical models, negotiated specs across internal teams and contract manufacturers.